Readme file for a boss; by Lillie's MADs
Origin: no name

Hey, thanks for downloading this character!
The character was made on version 1.0, but it should work perfectly in 1.1, barring some zoom issues or whatever.
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Table of Contents:
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1. General information
2. Movelist
3. Notes
4. Credits and Special Thanks
5. Update Log
6. Legal Information


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General information:
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I must repeat: I love Mario World and it's many, many romhacks. From the majority of my stage creations being based on those and some of my other characters, that should be easy enough to guess.

I came across this boss while watching some videos that contained a bunch of them from different hacks and was hooked right away. 
Though I had to adjust some things to work properly in a fighting game, I think it ported over well.
Check the rom hack out here: https://youtu.be/baJwsqFJECc 
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Movelist:
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This character was not designed to be played as, rather, to be fought by a human or other AIs.

X: die!!

a boss lifts into the air and drops footballs onto the opponent. They can be hit away, but will vanish after a couple of jumps. Their jump height is random.

Y: my attack
a boss teleports to the right of the screen, before summoning spikes. They can be jumped over or blocked, though the chip damage may not be worth trying to dodge them with a well timed jump.

A: no
a boss lifts up quickly, before shooting 10 fireballs at the opponent. They track the intital position of the opponent.
The best method to dodge them is double jumping, blocking in the air if needed.

B: you die
Fire lifts into the opponent from below, 5 times in a row.
Quick movement is the key to avoiding it. Should one hit, it's likely the rest after will too.
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Notes:
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The AI acts as though the boss would if fought in the original romhack. It's likely easier for a player than the AI to deal with.
There's a stage in my stages folder for a boss, based on the arena from the romhack. It's called "no name - a boss".
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Credits and Special Thanks:
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A huge credit to  Daizo Dee Von, the original creator of no name, the hack that got me interested in making this character.

Special Thanks to:

Gumhoy: For being an amazing person in general and finally getting me started on my own MUGEN work. Also made the template used for all of my work. A lot of reason why this got done was because of you giving me motivation.
Arxos: For running the best MUGEN stream around, allowing my work to be shown and entertain others.
Z-9 Lurker: A big source of inspiration, motivation and just a nice guy to be around >:] Working on Gabriel together with you was most enjoyable and although you were probably not engaged in this source as much, it's always fun to share clips with you!

And everyone who watched this char debut live. Your reactions are always a joy for me to watch, I screencapped as much as I could. Thank you, everyone!
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Update Log:
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22.09.2024: Initial Release

 
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Legal Stuff:
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I only made the code. Anything else belongs to their respective creators.
Take any of my janky code and/or edit this character as you'd wish. Just don't claim that you made this version to begin with and we're all set.
Feel free to redistribute it aswell, just credit me, in that case. Pretty please.
This character is not to be used for commercial purposes.